werblow.Kevin Werblow

Portfolio 2026 — sharpening pencils, sketching the interface.

000
werblow.

Engineering ideasinto software

Self-taught engineer building precise, performant systems — from .NET backends to motion-rich interfaces.

C#.NETC++TypeScriptReactNext.jsNode.jsPostgreSQLPrismaDockerKubernetesGSAPThree.js
fig. 01About

Software, technology and hardware have pulled me in since childhood. Twelve years later that curiosity has become a craft self-taught, deliberate and driven by a simple fact: I build because I want to. Passion, curiosity and the ambition to understand every project down to the last detail.

Self-taught since day one. Obsession does the teaching.

fig. 02Capabilities

Systems & Backend

C#, .NET and C++ — typed, tested services and APIs built to survive production, not just the demo.

Web Platforms

Next.js and React applications with edge performance, clean architecture and zero tolerance for jank.

Motion & Interface

GSAP, WebGL and Three.js — interfaces that feel alive without sacrificing a single frame.

Data & Infrastructure

PostgreSQL, Prisma, Docker and Kubernetes — reproducible environments and pipelines that hold.

fig. 03Statistics
0+yrs

Building software since childhood.

0+

Technologies used in real projects.

0%

Self-taught. No shortcuts taken.

Portfolio — 2026
Selected work below
fig. 04Selected Work

Proven, shippedsolutions

A selection of projects — from content platforms to systems tooling. Each one built to be understood down to the last detail.

fig. 05Process

From ideato production

Design, build and ship through a deliberate loop. No black boxes — just pure logic, typed end to end.

01Idea02Design03Build04Test05Ship

Visual-first planning

Every build starts on paper and in Figma — structure before syntax.

Typed end-to-end

Contracts from database to UI. If it compiles, it usually works.

Tested before shipped

Playwright and unit coverage on the paths that matter.

Deployed on the edge

Vercel previews on every push. Production is just another branch.

fig. 07Principles

Rules the workis built on

Not a methodology. Just the three constraints every project gets held against.

01

Understand before building

I don't ship code I can't explain. Every dependency, every abstraction — understood down to the last detail, or it doesn't go in.

[Depth over speed]
02

Details are the product

The easing curve, the empty state, the error message at 3am. Users can't name them, but they feel every single one.

[Craft]
03

Performance is a feature

A beautiful interface at 24fps is a broken interface. Budgets are set first and defended like an API contract.

[60fps or rethink it]
fig. 08Letters

Notes fromthe workbench

Long-form thoughts on software, tooling and the developer world. Written when something is actually worth writing down.

No schedule, no funnel — just notes that earned their place.

fig. 09FAQ

Commoninquiries

Everything you might want to know before reaching out. Can't find an answer? Just write me.

A self-taught software engineer from Germany with twelve years of curiosity turned craft — strongest in C#/.NET and the modern TypeScript ecosystem.

Web platforms with Next.js and React, backend systems with .NET and Node, and the infrastructure underneath — databases, containers, pipelines.

I design in Figma and in code. Motion, layout and typography are part of the engineering, not an afterthought handed over the wall.

Open to interesting projects and collaborations. The fastest way to find out is a short email — I answer quickly.

Send a few lines about what you're building. You'll get an honest assessment of whether I'm the right person for it.

fig. 10Contact

Let's build something

that lasts

One email is enough. No forms, no funnels.

keweritsolutions@gmail.com